Highest score
Walk a list of objects and pick one out.
What to do
Three players are already made for you, with scores of 30, 12, and 47.
Put them in a list, walk through it, and show the name of the one with the highest score.
One line of output: the name, not the score. Let the loop find it rather than reading the answer off by eye.
Your code Read-only reference Pseudocode
Output
Press Run to see what your code does.
Stuck on the idea rather than the typing? The lesson behind this set is Objects & Blueprints on Learn to Write Code.